The Two
Blenno Agent
If you can read this than you need to talk to a shrink now!
Posts: 200
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Post by The Two on Jan 19, 2006 10:31:11 GMT -5
Ok this is how it would work: the plot line is right after Neo dyes and everything has gone wrong yeah there's peace, but the programs are on a rampage killing bystanders and destroying everything, so the people of Zion with outlets have to stop them. There will be 2 sides that you can play as the programs or the people of Zion. You must pick your side then choose your class: For the programs: Monster (such as the Twins), Agent(no Smith) or Bodyguard (like Seraph 'sp') For the zions: Special-arms expert (they use guns lots of guns) Kung-fu fighter (need I say more) or Tech (they use helicopters and such).
Monsters and S.A.Es are great gunslingers ok with kun-fu but horrible at tech stuff. Agents and KFFs are martial arts experts are good with guns but hate to use them they can do more tech stuff then gunslingers. Bodyguards are even with everything it is their job after all. Techs are great at mechs and vehicles can use guns but don't ask them to even try a karate chop.
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The Two
Blenno Agent
If you can read this than you need to talk to a shrink now!
Posts: 200
|
Post by The Two on Jan 19, 2006 10:55:12 GMT -5
You can either use a Character that is alive at the end or you can make one up. so here's an example
Name: Mr. Thomas Anderson Nickname: Neo also called the one Age: unknown but 30 something Height: about 5'8 Weight: 160 or so Class: will go here Physical Description 'sp':this is mainly for programs such as werewolf or zombie Clothing: Priest clothes, black (without Roman collar) and sunglasses. Weapons:Hands, guns,and anything that can hurt. Gender: male Facial traits: brown eyes, black hair plain hair cut Backround story: Neo was a computer hacker until he took the red pill Personality: passive until you hurt his girlfriend. Note: if you can think of anything else by all means add it.
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